SQUARE ENIX HOLDINGS CO., LTD.
Climate Impact & Sustainability Data (2023, 2024)
Reporting Period: 2023
Environmental Metrics
Total Carbon Emissions:20,563 tCO2 (2023)
ESG Focus Areas
- Climate Change
- Social Contribution
- Human Resources
- Corporate Governance
Environmental Achievements
- Promoting digital downloads to reduce emissions from transporting physical products and conserve resources.
- Using recyclable materials in the production of physical products.
Social Achievements
- Age suitability labeling on games in various regions.
- Compliance with CESA guidelines on random item distribution in mobile games.
- Collaborations with academia to support the development of society and the content industry.
- Implementation of various human resource programs supporting diverse working styles.
Governance Achievements
- Transitioned to a company with an Audit & Supervisory Committee.
- Strengthened monitoring functions of the Board of Directors by staffing it primarily with outside directors.
- Established the Remuneration & Nomination Committee with a majority of independent outside directors.
Climate Goals & Targets
Long-term Goals:
- Reduce emissions from amusement facilities by 50% by 2050.
Medium-term Goals:
- Virtually zero emissions from Japanese offices and data centers by 2030.
Environmental Challenges
- Rise in business costs with future introduction of policies such as carbon taxes.
- Rise in cost of materials, production and procurement costs with restrictions on use of plastic.
- Disruptions to business continuity, physical damage, and impact on employee workstyles and lifestyles from natural disasters and global warming.
- Increased difficulty and longer timelines for developing game titles due to performance gains by consoles and devices.
- Intensified competition to attract talent and fewer external partner companies capable of handling large-scale development projects.
Mitigation Strategies
- Plans to switch Japanese offices and data centers to renewable energy to limit greenhouse gas emissions.
- Further consideration of emissions from other facilities.
- Overhauling studio portfolio and optimizing resource allocation.
- Strengthening internal development resources and improving domestic and overseas publishing functions.
- Focusing on internal development resources and improving publishing functions.
- Striking a balance between internal and external resources in new business domains (blockchain, AI, cloud).
- Revisiting the missions of internal AI-dedicated R&D organization and AI-specialized Group operating company.
Supply Chain Management
Responsible Procurement
- Using recyclable materials in production.
Climate-Related Risks & Opportunities
Physical Risks
- Natural disasters and global warming
Transition Risks
- Rise in business costs with carbon taxes
- Increased costs due to plastic restrictions
Opportunities
- Carbon tax reduction via shift to renewable energy
- Reduced costs with increased shift to digital
Reporting Period: 2024
Environmental Metrics
Total Carbon Emissions:20,625 tCO2e/year (FY3/24)
ESG Focus Areas
- Environmental Protection
- Social Responsibility
- Corporate Governance
- Climate Change
- Human Capital
- Intellectual Property
Environmental Achievements
- Reduced CO2 emissions from Japanese offices/data centers by approximately 50% between FY3/17 and FY3/24 (from 34,320 tCO2e to 20,625 tCO2e). Target of virtually zero emissions from Japanese offices/data centers by 2030 and 50% reduction in emissions from amusement facilities by 2050.
- Promoting digital downloads of video games to reduce transportation emissions and resource consumption.
Social Achievements
- Approximately 29% of Group employees are female, roughly 19% are foreign nationals, and roughly 85% are mid-career hires as of March 31, 2024.
- Compliance with age appropriateness rating systems (CERO) and Operational Guidelines for the Provision of Random Items in Networked Games (CESA) to ensure customer safety and transparency.
Governance Achievements
- Transitioned to a Company with an Audit & Supervisory Committee on June 22, 2018.
- Established a Remuneration and Nomination Committee with a majority of independent outside directors.
Climate Goals & Targets
Long-term Goals:
- Reduce emissions from amusement facilities by 50% by 2050
Medium-term Goals:
- Virtually zero emissions from Japanese offices/data centers by 2030
Environmental Challenges
- Rising business costs due to future carbon taxes.
- Increased material and production costs due to plastic restrictions.
- Business continuity disruptions and physical damage from natural disasters/global warming.
Mitigation Strategies
- Plans to switch Japanese offices and data centers to renewable energy to reduce carbon tax and emissions.
- Shifting to digital to reduce costs associated with plastic.
Supply Chain Management
Responsible Procurement
- Clause in contracts with business partners requiring no relations with antisocial forces.
Climate-Related Risks & Opportunities
Physical Risks
- Natural disasters/global warming impacting business continuity, causing physical damage, and affecting employee workstyles/lifestyles.
Transition Risks
- Rise in business costs with future introduction of policies such as carbon taxes.
- Rise in cost of materials and production/procurement costs with restrictions on use of plastic.
Opportunities
- Carbon tax reduction via shift to renewable energy.
- Reduced costs such as for plastic with increased shift to digital.
Sustainable Products & Innovation
- Digital downloads of video games