Climate Change Data

BoomBit Spółka Akcyjna

Climate Impact & Sustainability Data (2021)

Reporting Period: 2021

Environmental Metrics

ESG Focus Areas

  • Environmental
  • Social
  • Governance

Social Achievements

  • Increased number of employees and permanent contractors from 203 to 246.

Governance Achievements

  • Followed corporate governance recommendations and principles laid down in the Best Practice of GPW Listed Companies 2021.

Climate Goals & Targets

Environmental Challenges

  • Changes in Apple’s privacy policies affecting the profitability of the advertising sales channel for hyper-casual games.
  • Growing salary pressure and competition in the labour market due to remote work and high inflation.
  • Currency exchange rate fluctuations affecting financial results.
  • Potential sale of a major block of the Company’s shares by ATM Grupa S.A.
  • Risk of further changes in the privacy policy of distribution platforms (Google Play).
  • Risk of macroeconomic changes affecting the advertising industry and consumer spending.
  • High competition in the mobile games market.
  • Risk of consolidation among competitors.
  • Dependency on key distributors (Google and Apple).
  • Unforeseen market trends.
  • Risk of games not being promoted by distributors.
  • Risk related to suppliers of technologies used in game development.
  • Market deficit of qualified staff.
  • Risk of epidemic crises.
  • Risk of loss of key team members and staff turnover.
  • Risk of delays in game development.
  • Risk of deterioration of the image of the BoomBit Group.
  • Risk related to litigations and administrative proceedings.
  • Risk of loss of financial liquidity.
  • Risk of fortuitous events.
  • Human factor risk.
  • Risk of accidents at work.
  • Risk of downtime and failure of an IT system.
  • Risk related to breakdown of the equipment used in the activity of the BoomBit Group.
  • Risk related to development of games similar to those of the competitors.
  • Risk related to transactions with affiliates.
  • Risk related to inadequate insurance coverage.
  • Risk of failure to execute the strategy of the BoomBit Group.
  • Risk of new platform and technology launches.
  • Risk of foreign governing law in contracts.
  • Risk that a game will not be successful in the market.
  • Risk related to illegal access to games, game add-ons and features.
  • Risk of claims related to intellectual property rights.
  • Risk of infringement of intellectual property rights of the BoomBit Group.
  • Risk arising from family relations between members of BoomBit governing bodies.
  • Risk related to incomparability of performance in basic operations in particular years.
  • Risk related to dividend payment in the future.
  • Risk related to fluctuations in Share prices and to limited Share trading liquidity.
  • Risk related to recession in global stock markets.
  • Risk related to failure to comply with the information requirements imposed on public companies.
Mitigation Strategies
  • Continued development of original tools for User Acquisition campaigns.
  • Development of tools for analysis of results and prognostic models for mid-core games.
  • Regular analysis of the need to apply hedging against the currency risk.
  • Strategic options review to support the Company’s further development.
  • Regularly analyses current trends in the market of mobile games to adapt the publishing plan.
  • Strengthening competitive advantages (brand recognition, collaboration with studios, understanding of market trends, flexible structure, diversification of revenue sources, expert team, internal tools, free-of-charge game promotion, efficient use of tools for promotion, high positioning in Digital Distribution platform search results, key team engaged in growing the value of the BoomBit Group).
  • Implementation of incentive schemes for the Board of Directors, employees and contractors.
  • Implementation of a shared services centre (Mindsense Games sp. z o.o.) to support the Group’s companies in bookkeeping, HR & payroll tasks.
  • Development of competencies in the area of Play-to-Earn games.
  • Minimising electricity consumption and addressing waste disposal in contracts.

Supply Chain Management

Climate-Related Risks & Opportunities

Reporting Standards

Frameworks Used: IFRS

Third-party Assurance: UHY ECA Audyt Spółka z ograniczoną odpowiedzialnością sp. k.