Climate Change Data

Sisal

Climate Impact & Sustainability Data (2023)

Reporting Period: 2023

Environmental Metrics

Total Carbon Emissions:32,684 ton CO2e (2023)

ESG Focus Areas

  • Responsible Gaming
  • Exemplary Employer of Choice
  • Positive Impact on the Community
  • Reduction of Environmental Impact
  • Governance & Business Ethics

Environmental Achievements

  • 18% reduction of GHG emissions (scope 1, 2 - market-based - and 3) against a 2022 baseline. Note: This includes offsetting and the target was redefined to align with Flutter’s Positive Impact Plan. Scope 3 emissions reporting was upgraded in 2023, impacting the overall figure.
  • 15% reduction of energy consumption through LED lighting (100% of offices and direct points of sale in Italy) against a 2022 baseline.

Social Achievements

  • 94% of players (in Italy) using a Play Well tool (target for 2024)
  • 100% of specialist retailers (in Italy) receiving training (target for 2024)
  • 1,949 hours of corporate voluntary work (2022-2023) towards a 2,500-hour target for 2025
  • 589 employees engaged in corporate voluntary work (2022-2023) towards a 1,000-employee target for 2025
  • -3.4% gender pay gap (2023) towards a 0% target by 2030
  • 36% women in top leadership roles (2023) towards a 40% target by 2026
  • 17.1 average annual training hours per employee (2023) exceeding a 16-hour target for 2025
  • 25% of participants involved in the Discover Your Talent programme (2023) meeting the target for 2025
  • 24% of participants involved in the Boost Your Leadership talent programme (2023) nearing the target for 2025

Governance Achievements

  • 100% ICT system availability to support gaming platforms (2023)
  • 97% of employees attending training activities on business ethics, data privacy and security (2023)

Climate Goals & Targets

Long-term Goals:
  • Zero net CO2 emissions by 2035
Medium-term Goals:
  • 2,500 hours of corporate voluntary work by 2025
  • 1,000 employees engaged in corporate voluntary work by 2025
  • 0% gender pay gap by 2030
  • 40% women in top leadership roles by 2026
  • 16 average annual training hours per employee by 2025
  • 50% reduction of GHG emissions (scope 1, 2 - market-based - and 3) by 2030
Short-term Goals:
  • 94% of players using a Play Well tool by 2024
  • 100% of specialist retailers receiving training by 2024
  • 5% reduction of energy consumption through LED lighting by 2024

Environmental Challenges

  • Increased Scope 1 emissions due to a 2% increase in company fleet size in 2023.
  • Increased Scope 3 emissions due to a 3% increase in partner outlets, an 8% increase in employees, and the purchase of assets in expanding foreign markets.
Mitigation Strategies
  • Redefined GHG emission reduction target to align with Flutter’s Positive Impact Plan.
  • Upgraded Scope 3 emissions reporting.

Supply Chain Management

Climate-Related Risks & Opportunities

Awards & Recognition

  • 2023 Industry Top-Rated Badge from Sustainalytics
  • Regional top rated from Sustainalytics